WoT Guru January 3, The tier 3 French premium tank destroyer FCM 36 Pak 40 packs a ton of armor at tier 3 for a tank destroyer and while it is very slow it can take a beating before it is destroyed. The main weak spots on the FCM 36 Pak 40 are located on the superstructure of the tank destroyer which is located around the gun above the heavily armored hull of the tank. Below this weak spot guide will break down the FCM 36 Pak 40 into a frontal, side, and rear view, while giving you the best places to focus on aiming at. The easiest areas to penetrate will be highlighted in green, the second best areas in yellow, and the strongest armor will be highlighted in red. Frontal View The front of the FCM 36 Pak 40 is very tough for a lot of players unfamiliar with the tank since the weak spots are located around the gun. Most tanks and tank destroyers have their strongest armor around the gun but the FCM 36 Pak 40 is unlike other tanks with its armor design. The hull is strong across the entire front aside from two small strips next to the tracks on either side of the hull which are very easy to damage. Otherwise it is best to stick to shooting at the areas around the gun or the yellow areas on the superstructure. There is also a very small view port on the hull the tiny green dot that has zero armor, but it is surrounded by very tough armor. Side View The side of the FCM 36 Pak 40 is much easier to deal with if you avoid shooting at the frontal armor of the tank and also the areas where the tracks overlap the hull armor.
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Matchmaking Matchmaking The composition of tanks in each team is a task of matchmaker. It works in following manner. It takes one tank from the queue and looks at his tier. For example it is IS – russian heavy with tier 7. The matchmaker takes the corresponding line from the table below and sees that the IS has battle tiers from 7 till 9.
Dec 12, · WoT FCM 36 Pak 40 tank guide World of Tanks is a Free 2 Play online game which you can download for free. It is one of the best video games about and with tanks.
When Hotchkiss first proposed, in , to mass-produce a simple and cheap infantry tank, the Army turned to others contractors to compete. FCM was among them. FCM took the gauntlet once more and Chief Engineer Boudrot was ordered to study a modern design, taking full advantage of electro-welding, well mastered by the yard.
This technique was perfectly suited for mass-production and was also gas-proof, a well-desired quality for trench warfare. The suspension called for the well-tested vertical coils, which gave a reasonably smooth ride, but low speed. Design of the FCM 36 The name is given by the army designation, formed from the name of the builder and the year of acceptance into service. At first, the rough angles and sloped sides of the FCM 36 looked quite advanced for its time.
Indeed, the hull was designed and tested to deflect low-velocity shells and resist against higher-velocity ones. The zigzaging side skirts had degree angles, which were equivalent to mm 1.
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Three Snowshoes, on 21 October – I bought it primarily because I needed to have more than one French premium tank if I wanted to train more than one French crew prior to the release of the tech tree. If you have two tanks, you can move the commander from one to the other. The second time you do it, it’ll put the commander being replaced on what I call, the bench. I knew I was buying this tank for that purpose from the door, but I freely admit I had no idea the extent of just how abysmal this PoS is.
V, nor so many other tanks that people around here proclaim are awful, but I thoroughly enjoy.
The tanks being removed are the TOG II*, T14, FCM 36 Pak 40, and the Panther/M This applies to the NA, EU, and SEA servers(no word on RU server) and currently there are special gift shop packages bundling all of the tanks together or separately.
How will this be controlled? We are planning to include off-map artillery support, but its usage will be limited to one strike per fight and only during clan battles. The battle map is divided into many squares, and a clan leader can call for an artillery strike on a specified square once during a battle. However, this will require spending a certain amount of resources. Are battles fought by one-nation teams? Before each battle, the game will randomly divide players into two teams according to the level and the development stage of their vehicles trying to make both teams equal in overall power.
This means that a team may include tanks from different nations. Are there any machine guns in the game? Infantry will be implemented further on. What are the typical dimensions of a battle map? At the moment, the typical map size is about 1 square kilometer in countryside and a bit less in urban maps. Again, map size depends on a number of terrain elements.
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Public Test of 7. The public test of 7. Below is the changelog for the upcoming major update. In order to take part in test, visit the respective WoT website and follow the instructions there. World of Tanks v.
Oct 12, · Preferential matchmaking for the FCM36Pak40 please – posted in General Discussion: I cant win a single battle in it. Every match ends in me doing + damage and the second highest damage is It doesnt have the mobility to carry a team, and its quite vulnerable to splash damage.
Goes insanely fast in a straight line due to unbelievable acceleration power, but it has trouble turning. It’s basically a weird moving polyhedron, so it can bounce a lot of machine gun fire and the odd cannon shot, but it isn’t as bouncy as the T Do not reward Wargaming for that kind of behavior. It isn’t particularly overpowered compared to a tank you can get for gold, so don’t pay an exorbitant amount for it.
It went on sale for a few days, and allegedly was so overpowered they pulled it from the premium store. Newsflash – any tier 3 with preferential matchmaking will be overpowered because that’s what preferential matchmaking does to a tank, it makes it win more. Anyway this is an average tier 3 TD with m view range and the worst gun in the game, the Russian 76mm. Its frontal armor is also immune to machine guns, though 60mm of armor isn’t going to stop much at tier 4.
If this tank was put on sale again, I do not believe it would outperform the T , especially not with the map changes. No more Province or Malinovka at lower tiers really lowers the ceiling on how well a turretless tank can perform. A – Preferential matchmaking tier 4 medium, seeing tier 4s and 5s like the tier 4 heavies do. This tank is kind of atrocious – it’s like an A , a notably terrible tank, but with 75 HEAT pen for the gold and m view range.
Goes fast, I suppose.
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Return to top World of Tanks is een game waarbij je inlogged en na het selecteren van een tank vrij snel een battle in kunt stappen. Dit is ooit begonnen met enkel de Random battles maar daar zijn later de Assault en Encounter gamemodes nog aan toegevoegd. Met de introductie van 9. Daarnaast zijn er ook nog Tank Company en Clan War battles. Wargaming is nog van plan nieuwe gamemodes te introduceren zoals Garage battles.
Mar 23, · Well the fcm 36 pak 40 is ment for making kills and some silver. If you want a silver maker get a Churchill III or a Panther V/M But you should definitely get the fcm 36 because it .
Played my Type 61 with Rumor and creeeed I decided a few weeks ago I would give WoT a real try. An honest attempt to become good enough at it and grind through some of it to allow it to show off it’s true potential. All I see in every direction? With a nice light dusting of rage to top it off. I rolled a brand new account, I am sure I had some manner of mistakes on my original account and I didn’t want to have to deal with fixing those up. So off I went. Decided I was going to grind German tanks with a goal to get to heavies.
Then I bumped into German tier 3 lights and hated them, all of them. Granted I was only a hundred or so battles in since I gave them up and might find more success in them now with a bit more experience, but then there is the DW2.
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WoT Guru January 3, The tier 3 French premium tank destroyer FCM 36 Pak 40 packs a ton of armor at tier 3 for a tank destroyer and while it is very slow it can take a beating before it is destroyed. The main weak spots on the FCM 36 Pak 40 are located on the superstructure of the tank destroyer which is located around the gun above the heavily armored hull of the tank.
Below this weak spot guide will break down the FCM 36 Pak 40 into a frontal, side, and rear view, while giving you the best places to focus on aiming at. The easiest areas to penetrate will be highlighted in green, the second best areas in yellow, and the strongest armor will be highlighted in red.
In , ten FCM36 tanks were converted into tank destroyers. Earlier, twelve vehicles of that type were converted into artillery carrying the mm gun. Menu Home Matchmaking. Up to tier. Premium Details. Silver Bonus percent. XP Bonus percent. Configuration.
Added the new winter map, “Glacier”. Changes to the Graphics and Effects The new water has been added to all maps; now it varies: Added new effects on all maps: Added realistic shell tracers. Reworked all vehicle effects: Completely reworked the effect of shells hitting various terrain types: The track effects became more realistic; added realistic effects of drifting.
Reworked and added realistic decals on vehicles of shell hits. Thus, the metal material and pattern look properly. Added the “effect of hot air” to all exhaust gases, explosions, shots, and fires. The effect will also be displayed on the hot desert maps along the horizon. Now, vehicles realistically interact with water: Deformation of grass and bushes: The smoke and dust cast shadows.
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Let’s have a look at their history in detail. In order to begin our story, we have to go back to Germany was just defeated after the worst war in human history and people were slowly recovering from the horrors of nazism, oblivious to the fact that the Soviets weren’t the liberators they had hoped for – but they’d soon find out they weren’t freed, they just changed one master for another.
But for now, freedom was the word of the day.
The FCM 50 t is an excellent crew trainer for the other French heavy tanks, and the credit income won’t disappoint. However, since it lacks an autoloader, it plays very differently from tier .
American As you can see, in addition to vehicles that fought, there are quite a few of prototypes, paper projects, and immediate postwar vehicles. Below the main trees are “special tanks” – on the left are premium tanks bought with real money, on the right are ones that you’ll get either with the game box, or at special events. Combat is fairly straightforward – two teams of fifteen tanks each start on opposite sides of a map, about a kilometer square.
Each team starts near a flag; around a flag there is a meter circle. If an enemy tank drives within that circle, they start accumulating capture points – if your flag is captured, you lose; unless you capture the enemy flag within 10 seconds of your own flag being captured, in which case the round is a draw. If the game isn’t over in 15 minutes, it’s also a draw. Teams aren’t restricted by nationality, tanks are freely mixed to achieve best possible balance between the two teams.
The physics are somewhere between a pure arcade and a hardcore sim. On one hand, you’re watching from outside the tank, you drive with WASD and aim including automatic turret rotation with the mouse, tanks have hitpoints, elevation is calculated automatically, enemy tanks are displayed on the minimap as long as someone on your team within radio range sees them, etc, etc. Actually, now that I think about it, it’s fairly close to physics in MechWarrior games.
Every time you fight, you earn experience and credits.